//
// The first section defines what maps to load for the new vehicle skinning
// technology.  The first line defines a "prefix" to be used for all generic maps.
// Currently, generic maps are used for the livery, wing, driver, driver arms,
// driver helmet, and pit crew.  The second line will replace the default livery
// with the new specified, for the track specified.  The format is as follows:
//
// DefaultLivery="PREFIX"       // PREFIX is the base texture map name, assumed to be BMP unless specified
// PitCrewLivery="PREFIX"       // This is only needed if it differs from the default livery PREFIX
// TrackLivery="TRACK, PREFIX"  // TRACK is the track name as defined in the event GDB
// TrackLivery="TRACK, PREFIX"  // For example, "2001_Monza"
// TrackLivery="TRACK, PREFIX"  // You can have an infinite # of these lines
//

DefaultLivery="Lotus"

HDVehicle=1988_Lotus.hdv
Graphics=1988_Generic_F1.gen
GenString=MB01LBRA                  // Used to generate MTS names in *.gen file
Sounds=f1sounds.sfx
HeadPhysics=headphysics.ini         // Affects driver eyepoint only
Eyepoint=(0.000, 0.7880, 0.1190)      // Driver eyepoint (cockpit view only)
CameraTarget=(0.000, 0.7880, 0.1190)  // Base target for all other views (swingman, TV cockpit, tracksides, etc.)

Number=1
Team="Lotus Honda"
Driver="Nelson Piquet"
Description="1988 Lotus"
Engine="Honda"
Manufacturer="Lotus"
Classes="FormulaOne, OpenWheel, 1988"

FullTeamName="Lotus Honda"
TeamFounded=1958
TeamHeadquarters="Silverstone, England"
TeamStarts=491
TeamPoles=102
TeamWins=79
TeamWorldChampionships=7


